SceneTemplate.java 979 Bytes
package com.xly.entity;

import jakarta.persistence.*;
import lombok.Data;

/**
 * 数据库存储的动态模板
 */
@Entity
@Table(name = "ai_scene_template")
@Data
public class SceneTemplate {

    @Id
    @GeneratedValue(strategy = GenerationType.IDENTITY)
    private Long id;

    @Column(name = "scene_code")
    private String sceneCode;  // 场景编码

    @Column(name = "scene_name")
    private String sceneName;  // 场景名称

    @Column(name = "template_content", columnDefinition = "TEXT")
    private String templateContent;  // 模板内容

    @Column(name = "variables_config", columnDefinition = "JSON")
    private String variablesConfig;  // 变量配置

    @Column(name = "rules_config", columnDefinition = "JSON")
    private String rulesConfig;  // 规则配置

    @Column(name = "is_active")
    private Boolean active = true;

    public void setId(Long id) {
        this.id = id;
    }

    public Long getId() {
        return id;
    }
}